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GM192011

USM Gamification-based Learning Application (GILAP)

GILAP is a gamification-based learning application for USM lecturers and students who uses the game logic and mechanics to help users stay motivated and feel more engaged. This application incorporates the game mechanism into learning processes such as avatars, activities, points, and leaderboards.

Name: Muhammad Amal Syahmi bin Sabudin

Matrics No: 132948

Email: amalsyahmi97@student.usm.my

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Supervisor: Ts. Dr. Mohd Najwadi Yusoff

Email: najwadi@usm.my

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